{"id":2909,"date":"2020-05-11T09:44:37","date_gmt":"2020-05-11T00:44:37","guid":{"rendered":"http:\/\/taki-lab.site\/bocci\/?p=2909"},"modified":"2020-05-11T10:22:39","modified_gmt":"2020-05-11T01:22:39","slug":"%e3%80%90c%e3%80%91%e3%80%90%e3%83%94%e3%82%af%e3%83%ad%e3%82%b9%e3%80%91%e3%80%90altseed%e3%80%91%e6%95%b0%e5%ad%97%e5%85%a5%e5%8a%9b%e3%83%9e%e3%82%b9%e3%82%92%e8%bf%bd%e5%8a%a0%e3%81%99%e3%82%8b","status":"publish","type":"post","link":"https:\/\/taki-lab.site\/bocci\/?p=2909","title":{"rendered":"\u3010C#\u3011\u3010\u30d4\u30af\u30ed\u30b9\u3011\u3010ALTSEED\u3011\u6570\u5b57\u5165\u529b\u30de\u30b9\u3092\u8ffd\u52a0\u3059\u308b\u3002"},"content":{"rendered":"\n<p>\u524d\u56de\u307e\u3067\u306e\u72b6\u6cc1\u306f\u3053\u3061\u3089\u3002<\/p>\n\n\n\n<figure class=\"wp-block-embed-wordpress wp-block-embed is-type-wp-embed is-provider-\u81ea\u5206\u3001\u307c\u3063\u3061\u3067\u3059\u304c\u4f55\u304b\uff1f\"><div class=\"wp-block-embed__wrapper\">\n<blockquote class=\"wp-embedded-content\" data-secret=\"eMq3hJm9Gy\"><a href=\"https:\/\/taki-lab.site\/bocci\/?p=2903\">\u3010C#\u3011\u3010\u30d4\u30af\u30ed\u30b9\u3011\u3010ALTSEED\u3011\u5b9f\u969b\u306b\u30b5\u30a4\u30ba\u3092\u5909\u66f4\u3059\u308b<\/a><\/blockquote><iframe loading=\"lazy\" class=\"wp-embedded-content\" sandbox=\"allow-scripts\" security=\"restricted\" style=\"position: absolute; clip: rect(1px, 1px, 1px, 1px);\" title=\"&#8220;\u3010C#\u3011\u3010\u30d4\u30af\u30ed\u30b9\u3011\u3010ALTSEED\u3011\u5b9f\u969b\u306b\u30b5\u30a4\u30ba\u3092\u5909\u66f4\u3059\u308b&#8221; &#8212; \u81ea\u5206\u3001\u307c\u3063\u3061\u3067\u3059\u304c\u4f55\u304b\uff1f\" src=\"https:\/\/taki-lab.site\/bocci\/?p=2903&#038;embed=true#?secret=jcv5pkJhdY#?secret=eMq3hJm9Gy\" data-secret=\"eMq3hJm9Gy\" width=\"474\" height=\"267\" frameborder=\"0\" marginwidth=\"0\" marginheight=\"0\" scrolling=\"no\"><\/iframe>\n<\/div><\/figure>\n\n\n\n<p>\u6700\u65b0\u30bd\u30fc\u30b9\u306f\u3053\u3061\u3089\u3002(gitHub)<\/p>\n\n\n\n<p><a href=\"https:\/\/github.com\/takishita2nd\/Picross\">https:\/\/github.com\/takishita2nd\/Picross<\/a><\/p>\n\n\n\n<p>\u30d4\u30af\u30ed\u30b9\u89e3\u6790\u306e\u30d2\u30f3\u30c8\u3068\u306a\u308b\u6570\u5b57\u306e\u5165\u529b\u30de\u30b9\u3092\u4f5c\u6210\u3057\u3066\u3044\u304d\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u30a4\u30e1\u30fc\u30b8\u3068\u3057\u3066\u306f\u3001\u30de\u30a6\u30b9\u30ab\u30fc\u30bd\u30eb\u304c\u4e0a\u306b\u3042\u308b\u3068\u8272\u304c\u5909\u5316\u3057\u3001\u30af\u30ea\u30c3\u30af\u3059\u308b\u3068\u30d1\u30ec\u30c3\u30c8\u3092\u8868\u793a\u3059\u308b\u3001\u3068\u3044\u3046\u611f\u3058\u3067\u3059\u3002<\/p>\n\n\n\n<p>\u307e\u305a\u306f\u30de\u30b9\u3092\u4f5c\u6210\u3057\u307e\u3057\u3087\u3046\u3002<\/p>\n\n\n\n<p>\u6570\u5b57\u3092\u5165\u529b\u3059\u308b\u30de\u30b9\u306e\u30af\u30e9\u30b9\u3092\u4f5c\u6210\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>class NumberSquare : ObjectBase\n{\n    protected int _row;\n    protected int _col;\n    protected const int setPositionX = 200;\n    protected const int setPositionY = 200;\n    protected const int fontOffsetX = 19;\n    protected const int fontOffsetY = 9;\n    private string _value;\n\n    public NumberSquare(int row, int col)\n    {\n        width = 32;\n        height = 32;\n        _value = string.Empty;\n        _row = row;\n        _col = col;\n        _x = col * width + setPositionX;\n        _y = row * height + setPositionY;\n\n        _backTexture = new asd.TextureObject2D();\n        _backTexture.Texture = Resource.GetPicrossTexture();\n        _backTexture.Position = new asd.Vector2DF(_x, _y);\n\n        _valueText = new asd.TextObject2D();\n        _valueText.Font = Resource.getFont();\n        _valueText.Position = new asd.Vector2DF(_x + fontOffsetX, _y + fontOffsetY);\n    }\n\n    public void SetValue(string value)\n    {\n        _value = value;\n        _valueText.Text = _value;\n    }\n\n    public void UpdateTexture(asd.Vector2DF pos)\n    {\n        if (pos.X > _x &amp;&amp; pos.X &lt; _x + width\n            &amp;&amp; pos.Y > _y &amp;&amp; pos.Y &lt; _y + height)\n        {\n            _backTexture.Texture = Resource.GetSelectedNumberTexture();\n        }\n        else\n        {\n            _backTexture.Texture = Resource.GetPicrossTexture();\n        }\n    }\n\n    public int getValue()\n    {\n        return int.Parse(_value);\n    }\n}<\/code><\/pre>\n\n\n\n<p>\u3053\u308c\u3092UI\u306b\u914d\u7f6e\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u30de\u30b9\u306e\u30aa\u30d6\u30b8\u30a7\u30af\u30c8\u306f<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>List&lt;List&lt;NumberSquare>><\/code><\/pre>\n\n\n\n<p>\u306e\u5f62\u3067\u4fdd\u6301\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u4e00\u756a\u5916\u306eList&lt;&gt;\u306fROW\u307e\u305f\u306fCOL\u306e\u30b5\u30a4\u30ba\u5206\u3060\u3051\u6301\u3061\u3001List&lt;List&lt;&gt;&gt;\u306f\u5165\u529b\u3057\u305f\u6570\u5b57\u306e\u6570\u3060\u3051\u4fdd\u6301\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<p>\u3053\u308c\u3092ROW\u3001COL\u306e\u4e8c\u3064\u6301\u3061\u307e\u3059\u3002<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>    private List&lt;List&lt;NumberSquare>> rowNumberSquare = new List&lt;List&lt;NumberSquare>>();\n    private List&lt;List&lt;NumberSquare>> colNumberSquare = new List&lt;List&lt;NumberSquare>>();<\/code><\/pre>\n\n\n\n<p>\u914d\u7f6e\u3002<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>        \/\/ \u6570\u5b57\u306e\u5165\u529b\u3059\u308b\u30de\u30b9\n        for(int row = 0; row &lt; 10; row++)\n        {\n            NumberSquare square = new NumberSquare(row, -1);\n            asd.Engine.AddObject2D(square.getBackTexture());\n            asd.Engine.AddObject2D(square.getTextObject());\n            List&lt;NumberSquare> rowList = new List&lt;NumberSquare>();\n            rowList.Add(square);\n            rowNumberSquare.Add(rowList);\n        }\n        for (int col = 0; col &lt; 10; col++)\n        {\n            NumberSquare square = new NumberSquare(-1, col);\n            asd.Engine.AddObject2D(square.getBackTexture());\n            asd.Engine.AddObject2D(square.getTextObject());\n            List&lt;NumberSquare> colList = new List&lt;NumberSquare>();\n            colList.Add(square);\n            colNumberSquare.Add(colList);\n        }<\/code><\/pre>\n\n\n\n<p>\u30de\u30a6\u30b9\u304c\u30de\u30b9\u306e\u4e0a\u306b\u304d\u305f\u3068\u304d\u306e\u51e6\u7406\u3002<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>        while (asd.Engine.DoEvents())\n        {\n            asd.Vector2DF pos = asd.Engine.Mouse.Position;\n            if(!dialog.IsShow())\n            {\n                foreach (var rowList in rowNumberSquare)\n                {\n                    foreach (var s in rowList)\n                    {\n                        s.UpdateTexture(pos);\n                    }\n                }\n                foreach (var colList in colNumberSquare)\n                {\n                    foreach (var s in colList)\n                    {\n                        s.UpdateTexture(pos);\n                    }\n                }\n                foreach (Button button in buttons)\n                {\n                    button.UpdateTexture(pos);\n                }\n            }<\/code><\/pre>\n\n\n\n<p>\u305d\u3057\u3066\u3001\u5fd8\u308c\u3066\u306f\u3044\u3051\u306a\u3044\u306e\u304c\u3001\u30b5\u30a4\u30ba\u5909\u66f4\u3092\u884c\u3063\u305f\u3068\u304d\u3002<\/p>\n\n\n\n<p>\u30b5\u30a4\u30ba\u5909\u66f4\u3092\u884c\u3063\u305f\u3089\u3001\u305d\u308c\u306b\u5408\u308f\u305b\u3066List\u306e\u6570\u3082\u5909\u66f4\u3057\u306a\u3051\u308c\u3070\u3044\u3051\u307e\u305b\u3093\u3002<\/p>\n\n\n\n<pre class=\"wp-block-code\"><code>        dialog.SetAction(() =>\n        {\n            dialog.Hide();\n            int row = dialog.GetRowValue();\n            int col = dialog.GetColValue();\n            while(row != drawSquares.Count)\n            {\n                if(drawSquares.Count > row)\n                {\n                    {\n                        \/\/ \u30de\u30b9\u306e\u524a\u9664\n                        var rowList = drawSquares&#91;drawSquares.Count - 1];\n                        foreach (var c in rowList)\n                        {\n                            asd.Engine.RemoveObject2D(c.getBackTexture());\n                        }\n                        drawSquares.RemoveAt(drawSquares.Count - 1);\n                    }\n\n                    {\n                        \/\/ \u6570\u5b57\u306e\u30de\u30b9\u306e\u524a\u9664\n                        var rowList = rowNumberSquare&#91;rowNumberSquare.Count - 1];\n                        foreach (var s in rowList)\n                        {\n                            asd.Engine.RemoveObject2D(s.getBackTexture());\n                            asd.Engine.RemoveObject2D(s.getTextObject());\n                        }\n                        rowNumberSquare.RemoveAt(rowNumberSquare.Count - 1);\n                    }\n                }\n                else\n                {\n                    {\n                        \/\/ \u30de\u30b9\u306e\u8ffd\u52a0\n                        List&lt;DrawSquare> rowList = new List&lt;DrawSquare>();\n                        for (int c = 0; c &lt; drawSquares&#91;0].Count; c++)\n                        {\n                            var square = new DrawSquare(drawSquares.Count, c);\n                            asd.Engine.AddObject2D(square.getBackTexture());\n                            rowList.Add(square);\n                        }\n                        drawSquares.Add(rowList);\n                    }\n\n                    {\n                        \/\/ \u6570\u5b57\u306e\u30de\u30b9\u8ffd\u52a0\n                        var square = new NumberSquare(rowNumberSquare.Count, -1);\n                        asd.Engine.AddObject2D(square.getBackTexture());\n                        asd.Engine.AddObject2D(square.getTextObject());\n                        List&lt;NumberSquare> list = new List&lt;NumberSquare>();\n                        list.Add(square);\n                        rowNumberSquare.Add(list);\n                    }\n                }\n            }\n            while(col != drawSquares&#91;0].Count)\n            {\n                if(drawSquares&#91;0].Count > col)\n                {\n                    {\n                        \/\/ \u30de\u30b9\u306e\u524a\u9664\n                        foreach (var r in drawSquares)\n                        {\n                            asd.Engine.RemoveObject2D(r&#91;r.Count - 1].getBackTexture());\n                            r.RemoveAt(r.Count - 1);\n                        }\n                    }\n\n                    {\n                        \/\/ \u6570\u5b57\u306e\u30de\u30b9\u306e\u524a\u9664\n                        var colList = colNumberSquare&#91;colNumberSquare.Count - 1];\n                        foreach (var s in colList)\n                        {\n                            asd.Engine.RemoveObject2D(s.getBackTexture());\n                            asd.Engine.RemoveObject2D(s.getTextObject());\n                        }\n                        colNumberSquare.RemoveAt(colNumberSquare.Count - 1);\n                    }\n                }\n                else\n                {\n                    {\n                        \/\/ \u30de\u30b9\u306e\u8ffd\u52a0\n                        int rowindex = 0;\n                        int colindex = drawSquares&#91;0].Count;\n                        foreach (var r in drawSquares)\n                        {\n                            var square = new DrawSquare(rowindex, colindex);\n                            asd.Engine.AddObject2D(square.getBackTexture());\n                            r.Add(square);\n                            rowindex++;\n                        }\n                    }\n\n                    {\n                        \/\/ \u6570\u5b57\u306e\u30de\u30b9\u8ffd\u52a0\n                        var square = new NumberSquare(-1, colNumberSquare.Count);\n                        asd.Engine.AddObject2D(square.getBackTexture());\n                        asd.Engine.AddObject2D(square.getTextObject());\n                        List&lt;NumberSquare> list = new List&lt;NumberSquare>();\n                        list.Add(square);\n                        colNumberSquare.Add(list);\n                    }\n                }\n            }\n        });<\/code><\/pre>\n\n\n\n<p>\u52d5\u4f5c\u306f\u3053\u3093\u306a\u611f\u3058\u306b\u306a\u308a\u307e\u3057\u305f\u3002<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1920\" height=\"1080\" data-attachment-id=\"2912\" data-permalink=\"https:\/\/taki-lab.site\/bocci\/?attachment_id=2912\" data-orig-file=\"https:\/\/i0.wp.com\/taki-lab.site\/bocci\/wp-content\/uploads\/2020\/05\/20200510131344-1.gif?fit=1920%2C1080&amp;ssl=1\" data-orig-size=\"1920,1080\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"20200510131344-1\" data-image-description=\"\" data-image-caption=\"\" data-large-file=\"https:\/\/i0.wp.com\/taki-lab.site\/bocci\/wp-content\/uploads\/2020\/05\/20200510131344-1.gif?fit=474%2C267&amp;ssl=1\" src=\"https:\/\/i0.wp.com\/taki-lab.site\/bocci\/wp-content\/uploads\/2020\/05\/20200510131344-1.gif?fit=474%2C267&amp;ssl=1\" alt=\"\" class=\"wp-image-2912\"\/><\/figure>\n\n\n\n<p>\u6b21\u56de\u306f\u5b9f\u969b\u306b\u6570\u5b57\u3092\u5165\u529b\u3059\u308b\u51e6\u7406\u3092\u8ffd\u52a0\u3057\u307e\u3059\u3002<\/p>\n\n\n\n<figure class=\"wp-block-image\"><a href=\"\/\/blog.with2.net\/link\/?2023426:1010\" target=\"_blank\" rel=\"noreferrer noopener\"><img data-recalc-dims=\"1\" decoding=\"async\" src=\"https:\/\/i0.wp.com\/taki-lab.site\/bocci\/wp-content\/uploads\/2019\/12\/03a6eee54039f74ded0b8f7548b1868f.png?w=474\" alt=\"\" title=\"\u30d1\u30bd\u30b3\u30f3\u30e9\u30f3\u30ad\u30f3\u30b0\"\/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>\u524d\u56de\u307e\u3067\u306e\u72b6\u6cc1\u306f\u3053\u3061\u3089\u3002 \u6700\u65b0\u30bd\u30fc\u30b9\u306f\u3053\u3061\u3089\u3002(gitHub) https:\/\/github.com\/takishita2nd\/Picross \u30d4\u30af\u30ed\u30b9\u89e3\u6790\u306e\u30d2\u30f3\u30c8\u3068\u306a\u308b\u6570\u5b57\u306e\u5165\u529b\u30de\u30b9\u3092\u4f5c\u6210\u3057\u3066\u3044\u304d\u307e\u3059\u3002 \u30a4\u30e1\u30fc\u30b8\u3068\u3057\u3066 &hellip; <a href=\"https:\/\/taki-lab.site\/bocci\/?p=2909\" class=\"more-link\">\u7d9a\u304d\u3092\u8aad\u3080 <span class=\"screen-reader-text\">\u3010C#\u3011\u3010\u30d4\u30af\u30ed\u30b9\u3011\u3010ALTSEED\u3011\u6570\u5b57\u5165\u529b\u30de\u30b9\u3092\u8ffd\u52a0\u3059\u308b\u3002<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"om_disable_all_campaigns":false,"_uf_show_specific_survey":0,"_uf_disable_surveys":false,"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"\u3010C#\u3011\u3010\u30d4\u30af\u30ed\u30b9\u3011\u3010ALTSEED\u3011\u6570\u5b57\u5165\u529b\u30de\u30b9\u3092\u8ffd\u52a0\u3059\u308b\u3002\n#TechCommit\n","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[174,3],"tags":[184,137,189],"class_list":["post-2909","post","type-post","status-publish","format-standard","hentry","category-c","category-3","tag-altseed","tag-c","tag-189"],"aioseo_notices":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8SDbY-KV","jetpack-related-posts":[{"id":2926,"url":"https:\/\/taki-lab.site\/bocci\/?p=2926","url_meta":{"origin":2909,"position":0},"title":"\u3010C#\u3011\u3010\u30d4\u30af\u30ed\u30b9\u3011\u3010ALTSEED\u3011\u6570\u5b57\u5165\u529b\u30de\u30b9\u306b\u6570\u5b57\u3092\u5165\u529b\u3059\u308b","author":"taki","date":"2020\u5e745\u670812\u65e5","format":false,"excerpt":"\u524d\u56de\u307e\u3067\u306e\u72b6\u6cc1\u306f\u3053\u3061\u3089\u3002 https:\/\/taki-lab.site\/bocci\/?p=2909 \u6700\u2026","rel":"","context":"C#","block_context":{"text":"C#","link":"https:\/\/taki-lab.site\/bocci\/?cat=174"},"img":{"alt_text":"","src":"","width":0,"height":0},"classes":[]},{"id":2903,"url":"https:\/\/taki-lab.site\/bocci\/?p=2903","url_meta":{"origin":2909,"position":1},"title":"\u3010C#\u3011\u3010\u30d4\u30af\u30ed\u30b9\u3011\u3010ALTSEED\u3011\u5b9f\u969b\u306b\u30b5\u30a4\u30ba\u3092\u5909\u66f4\u3059\u308b","author":"taki","date":"2020\u5e745\u670810\u65e5","format":false,"excerpt":"\u524d\u56de\u307e\u3067\u306e\u72b6\u6cc1\u306f\u3053\u3061\u3089\u3002 https:\/\/taki-lab.site\/bocci\/?p=2894 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